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Using C Sharp in Godot 4
Michael McGuire
(Author)
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· Paperback
Using C Sharp in Godot 4 - McGuire, Michael
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Origin: U.S.A.
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Thursday, July 11 and
Thursday, July 18.
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Synopsis "Using C Sharp in Godot 4"
In this comprehensive guide, readers will learn the fundamentals of programming in the Godot 4 engine using C#. With a focus on hands-on exercises and practical examples, the book takes readers through the entire process of game development and beyond, from creating their first game to building productivity applications and working with APIs. The book is designed for both beginners and experienced developers, and includes step-by-step instructions, clear explanations, and a wealth of examples and exercises. Readers will gain a deep understanding of programming concepts, including object-oriented programming, game physics, and more.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.
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