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portada Construct 2 & Construct Classic Rapid Game Creation Practical Tips & Techniques
Type
Physical Book
Language
Inglés
Pages
182
Format
Paperback
Dimensions
25.4 x 20.3 x 1.0 cm
Weight
0.37 kg.
ISBN13
9781514671245

Construct 2 & Construct Classic Rapid Game Creation Practical Tips & Techniques

Hobbypress (Author) · Createspace Independent Publishing Platform · Paperback

Construct 2 & Construct Classic Rapid Game Creation Practical Tips & Techniques - Hobbypress

New Book

£ 19.85

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Friday, July 19 and Friday, July 26.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Construct 2 & Construct Classic Rapid Game Creation Practical Tips & Techniques"

CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT Classic and CONSTRUCT2. The current version of CONSTRUCT Classic is R1.2 which is released under the GPL. CONSTRUCT2 is different in licensing - it has a version for free personal use. A business license is required if you intend to make money through it. Throughout this book we will simply refer to CONSTRUCT Classic as CONSTRUCT. On the other hand, we refer to CONSTRUCT2 as C2. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

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