Millions of books in English, Spanish and other languages. Free UK delivery 

menu

0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional
portada Digital Character Development: Theory and Practice, Second Edition
Type
Physical Book
Publisher
Language
Inglés
Pages
332
Format
Hardcover
Dimensions
23.9 x 19.3 x 2.5 cm
Weight
0.95 kg.
ISBN13
9781482250770
Edition No.
0002

Digital Character Development: Theory and Practice, Second Edition

Rob O'Neill (Author) · A K PETERS · Hardcover

Digital Character Development: Theory and Practice, Second Edition - O'Neill, Rob

Physical Book

£ 60.29

£ 66.99

You save: £ 6.70

10% discount
  • Condition: New
It will be shipped from our warehouse between Wednesday, July 10 and Monday, July 15.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Digital Character Development: Theory and Practice, Second Edition"

Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes.Digital Character Development: Theory and Practice, Second Edition covers the following key topics that are valuable to professionals across a wide spectrum of disciplines: Evolution and history of digital characters, which is critical to understanding the theory and techniques behind how characters are developed Contemporary issues, such as the "Uncanny Valley" phenomenon, that affect character design decisions Process of building characters: anatomical considerations, character motion systems, deformation (muscle and skin) systems, facial setup, and rig synthesis and construction Animation technology: keyframe strategies, curve interpolation, motion capture, procedural animation, artificial intelligence, crowd simulations, and interactive characters Future of digital characters, including research questions that remain outstanding and the challenges for work beyond them The second edition of this book has been significantly updated to reflect the latest trends and innovations in digital character development. It includes interviews with 15 leading character development professionals that provide unique insights into the challenges and ingredients for success in this field. With rich illustrations and visual code examples throughout, this book provides a comprehensive roadmap to character development for both professionals and students.

Customers reviews

More customer reviews
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews