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portada Gamesalad Essentials
Type
Physical Book
Year
2015
Language
English
Pages
154
Format
Paperback
ISBN13
9781784391973

Gamesalad Essentials

Miguel Dequadros (Author) · Packt Publishing · Paperback

Gamesalad Essentials - Miguel Dequadros

New Book

£ 28.96

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Wednesday, July 24 and Wednesday, July 31.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Gamesalad Essentials"

Create awesome cross-platform games in no time, and with no coding About This BookCreate a complete game through the course of the book with in-depth, hands-on instructionsStart making money in the ever-expanding indie developer scene with amazing games in no timeWork with all the complex powerful features of GameSalad while keeping the complex technical jargon to a minimumWho This Book Is ForIf you want to create your own game, but don't know where to start, this is the book for you. Whether you've used GameSalad before, or have prior game development experience or not you are sure to learn! Imaging software experience, such as Photoshop, is good to have, but art and assets are provided in the book's resources.What You Will Learn Design your game from the initial concept to paper to screen Set up GameSalad on your system and get started with your first project from scratch Understand and implement logo animation and preprogrammed introduction animations Create gameplay mechanics such as health system, lives, scoring, power ups, ammo, inventory, GUI, and more! Use GameSalad's new, extremely powerful tables system to create RPG-style conversations and inventory systems Create enemies and level objectives, along with saving player progress Polish your game and get some useful input about the challenges of game development In DetailThis guide will teach you everything you need to know to start developing your own game, from the design process, to the creation, and in-depth development features of GameSalad.You will start by designing your game and importing artwork, and quickly move to setting up in GameSalad. Once you set up your menu and controls, you will create players and make them attack all they find while detecting collisions. Of course, it's important to keep track of their health, ammo, and other vitals, so you will learn that next! To spice things up further, we will add enemies, teach them how to behave (or not), and create minimaps and other objectives to keep your players hooked.We will round off with some important details about monetization, cross-platform deployment, and other pearls of wisdom to help you on your own journey. Phew!

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All books in our catalog are Original.
The book is written in English.
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