Synopsis "Grid City Overload (2) (Psychology of Technology Trilogy)"
Set in the fictional hub of Grid on the verge of the Fourth Industrial Revolution, Grid City Overload swirls around three central characters: a budding uppers addict, an informational psychopath, and schizotypal soda factory worker who believes he's a fish.Two interlocking conspiracies are converging on this socially and psychologically vulnerable trio in a city designed to function as a pure technocracy. Fueled by an abruptly powerful political movement, the ubiquitous software company InfoZebra begins construction on a massive new corporate headquarters at the heart of Grid. At the same time, the legal rights to a dying woman's head are called into question. Between the two is a prodigiously skilled hacker who transforms both situations into scandals, upending the city and ensnaring the people around her, both knowing and unknowing.The result is a journey into the minds of the citizens, and objects, of Grid, including dissident cultists, highstrung partiers, anti-identity authors, a retired hitman, tech tycoons, and a sentient phone torn by love and revolution. This surrealistic and intricate novel, the second installment in a triptych about technology and madness, paints a psychological portrait of high-tech civilization struggling to keep up with its own advancements, stumbling into an era in which human beings are abstract and reality takes on a new meaning.