Share
Symbolic Dynamics and Geometry: Using d* in Graphics and Game Programming
Brian Guenter; Sung-Hee Lee (Author)
·
A K Peters Ltd (Ma)
· Paperback
Symbolic Dynamics and Geometry: Using d* in Graphics and Game Programming - Brian Guenter; Sung-Hee Lee
£ 40.49
£ 44.99
You save: £ 4.50
Choose the list to add your product or create one New List
✓ Product added successfully to the Wishlist.
Go to My WishlistsIt will be shipped from our warehouse between
Friday, August 09 and
Tuesday, August 13.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.
Synopsis "Symbolic Dynamics and Geometry: Using d* in Graphics and Game Programming"
This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. The symbolic differentiation capabilities of D* can be used in a wide variety of technical applications, including computer graphics, engineering, and mechanical simulation. Two Lagrangian physics simulation and procedural 3D geometric modeling are developed in great detail.
- 0% (0)
- 0% (0)
- 0% (0)
- 0% (0)
- 0% (0)
All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.
✓ Producto agregado correctamente al carro, Ir a Pagar.