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portada The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace
Type
Physical Book
Author
Language
Inglés
Pages
231
Format
Hardcover
Dimensions
21.8 x 14.0 x 2.0 cm
Weight
0.43 kg.
ISBN13
9781137338730

The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace

N. Niman (Author) · Palgrave MacMillan · Hardcover

The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace - Niman, N.

New Book

£ 115.73

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Thursday, July 18 and Thursday, July 25.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace"

Instead of thinking about education as the mastery of a body of knowledge where the subject matter becomes the focus of our attention, The Gamification of Higher Education encourages us to think of it as a process that draws out the best in individuals and prepares them for happy, productive, and successful lives.

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The book is written in English.
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