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The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace
N. Niman
(Author)
·
Palgrave MacMillan
· Hardcover
The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace - Niman, N.
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Origin: U.S.A.
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Synopsis "The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace"
Instead of thinking about education as the mastery of a body of knowledge where the subject matter becomes the focus of our attention, The Gamification of Higher Education encourages us to think of it as a process that draws out the best in individuals and prepares them for happy, productive, and successful lives.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.
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